Once you have done this, you will need to then extract the contents of the game archives.Įxtract, and using something like 7zip. Do Valve a favor and go and buy them, they're great games, totally worth having in your collection, and is the only way to ensure you have the original files. We'll start by Extracting the contents of the disc. It is possible to replace sounds, but textures, models and maps are where the real challenge lies.
What can we mod? Lots, actually, but as I said before, there are certain things that are just not possible, so whatever your mod idea is, it needs to be based on what is already available. There are some minor mods you can do that extend the gameplay and can enhance the fun, but porting full blown mods, or any kind of mod that uses its own Client and Server DLLs is completely out of the question, even with access to the illegal SDKs, so don't even ask. Let's start by saying, the dream of running proper Source Engine mods on PS3 is still that, a dream. I have many years experience modding the Source Engine on PC, and am applying that knowledge here, explaining everything I can along the way. I wanted to share a few things I've come across while researching and tinkering with how to mod Portal 2/The OrangeBox on PS3.